Elements

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There are 5 elements, each of which has a sigil (i.e. symbol, emblem or insignia) and a colour.

NameSigilColour
FireRed
WaterBlue
GaleGreen
LightYelllow
DarkPurple

All heroes and undeads are aligned with one of these five elements. In the case of heroes, the colour in the border indicates which element the hero has an affinity with. For undeads in battle, the ground beneath them is coloured to indicate their element.

In Battle

Groups of 3 or more of the same element combine to form damage-dealing energy. This is used in battle to weaken the opponent by lowering the opponents HP (health points). When the opponent’s HP is zero, he is defeated and retires from the battle.

When attacking (i.e. dealing damage) or defending (i.e. taking damage), each element has one element that it is strong against and one element that it is weak against. Strength means that the damage is doubled, whereas weakness means the damage is halved.

Fire (Strong against Gale, Weak against Water)

When attacking(dealing damage)When defending(receiving damage)
Firex 1x 1
Waterx 0.5x 2
Galex 2x 0.5
Lightx 1x 1
Darkx 1x 1

Water (Strong against Fire, Weak against Gale)

When attacking(dealing damage)When defending(receiving damage)
Firex 2x 0.5
Waterx 1x 1
Galex 0.5x 2
Lightx 1x 1
Darkx 1x 1

Gale (Strong against Water, Weak against Fire)

When attacking(dealing damage)When defending(receiving damage)
Firex 0.5x 2
Waterx 2x 0.5
Galex 1x 1
Lightx 1x 1
Darkx 1x 1

Light (Strong against Dark, Weak against Light)

When attacking(dealing damage)When defending(receiving damage)
Firex 1x 1
Waterx 1x 1
Galex 1x 1
Lightx 0.5x 0.5
Darkx 2x 2

Dark (Strong against Light, Weak against Dark)

When attacking(dealing damage)When defending(receiving damage)
Firex 1x 1
Waterx 1x 1
Galex 1x 1
Lightx 2x 2
Darkx 0.5x 0.5

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