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Shadow King

  • Stars: 5
  • Element: Dark
  • Hero Type: Cavlary
  • ATK: 3356
  • DEF: 2688
  • HP: 6249
  • MP Speed: Medium
  • Overall Score: A+
Category: Tags: , ,

Description

Shadow King is a five star hero in Puzzles & Conquest. His element is Gale. It belongs to the War heroes who empower Archers during combat.

 

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic
(+8) Deals damage of 500% Troop ATK
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Cavalry ATK

Military(+8) Cavalry ATK +350%
Improvement
0+1+2+3+4+5+6+7+8
530%40%60%90%120%150%200%250%
6150%220%280%350%
Own the hero to activate this effect

Ranged ATK

Military(+8) Ranged ATK +350%
Improvement
0+1+2+3+4+5+6+7+8
530%40%60%90%120%150%200%250%
6150%220%280%350%
Own the hero to activate this effect (Lv.31 required)

Troop DEF

Military(+8) Troop DEF +350%
Improvement
0+1+2+3+4+5+6+7+8
530%40%60%90%120%150%200%250%
6150%220%280%350%
Takes effect when the hero joins troop battle (Lv.131 required)

 

 

Hero Skills

The hero has the following skills

SkillTypeDescription

Shadow Elimination

Rage Skill(MP Speed: Medium)
Randomly removes 1 row of elements, dealing 300% elemental damage to the target (no MP restored). Inflicts 280% AoE damage as a defender.

Full Preparation

Passive SkillEnhanced Active Skill: No MP will be restored for the enemy this round.

Shadow Benediction

Passive SkillHas a chance to turn 1 random element into an Elemental Bomb every round.

Shadow Curse

Passive SkillUpon death, removes all elements, dealing 80% elemental damage (no MP of the defender or the  attacker restored; can only be released once).

Combat Mastery

Passive SkillIncreases Crit Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignA+
ArenaA+
TrialsA+
TroopsA+
EconomyE
OverallA+

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