Monday, September 27, 2021
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Ne Zha

  • Stars: 5
  • Element: Fire
  • Hero Type: Ranged
  • ATK: 3830
  • DEF: 1727
  • HP: 6156
  • MP Speed: Medium
  • Overall Score: B
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Description

Ne Zha is a five star hero in Puzzles & Conquest. His element is Fire. It belongs to the War heroes who empower Archers during combat.

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic
(+8) Deals damage equel to 500% of Troop ATK to enemies
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Ranged HP

Military(+8) Ranged HP +250%
Improvement
0+1+2+3+4+5+6+7+8
524%32%48%64%80%100%115%188%
6100%128%150%250%
Takes effect when the hero joins troop battle

Ranged DEF

Military(+8) Ranged DEF +250%
Improvement
0+1+2+3+4+5+6+7+8
524%32%48%64%80%100%115%188%
6100%128%150%250%
Takes effect when the hero joins troop battle (Lv.31 required)

Ranged ATK

Military(+8) Ranged ATK +250%
Improvement
0+1+2+3+4+5+6+7+8
524%32%48%64%80%100%115%188%
6100%128%150%250%
Takes effect when the hero joins troop battle (Lv.131 required)

 

 

Hero Skills

The hero has the following skills

SkillTypeDescription

Fire-tipped Spear

Rage Skill(MP Speed: Medium)
Deals 205% damage to all foes. Renders the target Ignited for 5 rounds.

Armillary Sash

Passive SkillEnchanced Active Skill: Applies Blast effect on the target that deals high damage when wearing off.

Universe Ring

Passive SkillAt the start of the battle, increases all Fire-element allies MP Regen Rate by 10% (undispellable).

Windfire Wheels

Passive SkillFighting Spirit: At the start of the battle, inreaces damage dealt by 5% every round (up to 100%, undispellable).

Combat Mastery

Passive SkillIncreases Crit Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignB
ArenaB
TrialsB
TroopsA
EconomyE
OverallB

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