Home Heroes Gale Viridis

Viridis

  • Stars: 5
  • Element: Gale
  • Hero Type: Ranged
  • ATK: 3388
  • DEF: 3103
  • HP: 6711
  • MP Speed: Medium
  • Overall Score: A
Category: Tags: , ,

Description

Viridis is a five star hero in Puzzles & Conquest. His element is Gale. It belongs to the War heroes who empower Archers during combat.

 

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic
(+8) Deals damage equel to 500% of Troop ATK to enemies
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Protected Resources

Economy(+8) Protected Resources +20%
Improvement
0+1+2+3+4+5+6+7+8
51.8%2.4%3.6%4.8%6%7.5%9%15%
67.5%9.6%11.2%20%
Own the hero to activate this effect

Reinforcement March Speed

Economy(+8) Reinforcement March Speed +100%
Improvement
0+1+2+3+4+5+6+7+8
59%12%18%24%30%37.5%45%75%
637.5%48%56%100%
Own the hero to activate this effect (Lv.31 required)

Troop ATK (passive)

Military(+8) Troop ATK +150%
Improvement
0+1+2+3+4+5+6+7+8
512%16%24%32%40%50%65%80%
650%70%85%150%
Takes effect when the hero joins troop battle (Lv.131 required)

 

 

Hero Skills

The hero has the following skills

SkillTypeDescription

Arcane Shot

Rage Skill(MP Speed: Medium)
Deals 220% damage to all foes.

Arrows of Venom

Passive SkillEnchanced Active Skill: Has a chance to apply a [-10% MP per round] effect on the targets for 4 rounds.

Quaking Shot

Passive SkillEnchanced Active Skill: Has a chance to Silence on all foes for 2 rounds.

Multi Arrow

Passive SkillUpon death, increases all allies damage dealt by 20% for 4 rounds.

Combat Mastery

Passive SkillIncreases Crit Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignA
ArenaA+
TrialsA
TroopsD
EconomyC
OverallA

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