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Horus

  • Stars: 5
  • Element: Light
  • Hero Type: Economy
  • ATK: 3147
  • DEF: 3340
  • HP: 6003
  • MP Speed: High
  • Overall Score: A
Category: Tags: , ,

Description

Horus is the five-star hero in Puzzles & Conquest. Its element is Light. He belongs to the Economic Heroes that increase the indicators of the Economy.

 

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic
(+8) Deals damage equel to 500% of Troop ATK to enemies
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Rations Decreases

Economy(+8) Rations Decreases -50%
Improvement
0+1+2+3+4+5+6+7+8
5-7.2%-9.6%-14.4%-19.2%-24%-30%-36%-38%
6-30%-38.4%-40%-50%
Own the hero to activate this effect

Infirmary Heal Speed

Economy(+8) Infirmary Heal Speed +100%
Improvement
0+1+2+3+4+5+6+7+8
59%12%18%24%30%37.5%45%75%
637.5%48%56%100%
Own the hero to activate this effect (Lv.31 required)

Infirmary Cap

Economy(+8) Infirmary Cap +35%
Improvement
0+1+2+3+4+5+6+7+8
54.5%6%9%12%15%18.75%22.5%26%
618.75%24%28%35%
Own the hero to activate this effect (Lv.131 required)

 

 

Hero Skills

The hero has the following skills

SkillTypeDescription

Solar Disc

Rage Skill(MP Speed: High)
Deals 300% damage to the target and adjacent foes. Depletes 25% of the target and adjacent foes MP.

Godly Reign

Passive SkillEnchanced Active Skill: Dispels all allies debuffs.
Dispels all foes debuffs.

God of Sky

Passive SkillImmune to Stun and Petrify (wear out upon revival).

Eye of Horus

Passive SkillAt the start of the battle, grants all Light-element allies Eye of Horus effect that has a 50% chance to revive them upon death with 10% HP.

Target Weakness 

Passive SkillIncreases Impale Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignA
ArenaA
TrialsA
TroopsE
EconomyB
OverallA

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