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Harvest God

  • Stars: 5
  • Element: Gale
  • Hero Type: Ranged
  • ATK: 3510
  • DEF: 2817
  • HP: 5985
  • MP Speed: Medium
  • Overall Score: A+
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Description

Harvest God is a five star hero in Puzzles & Conquest. His element is Gale. It belongs to the War heroes who empower Archers during combat.

 

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic
(+8) Deals damage of 500% Troop ATK
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Ranged ATK

Military(+8) Ranged ATK +350%
Improvement
0+1+2+3+4+5+6+7+8
530%40%60%90%120%150%200%250%
6150%220%280%350%
Own the hero to activate this effect

Infantry ATK

Military(+8) Infantry ATK +350%
Improvement
0+1+2+3+4+5+6+7+8
530%40%60%90%120%150%200%250%
6150%220%280%350%
Own the hero to activate this effect (Lv.31 required)

Troop DEF

Military(+8) Troop DEF +350%
Improvement
0+1+2+3+4+5+6+7+8
530%40%60%90%120%150%200%250%
6150%220%280%350%
Takes effect when the hero joins troop battle (Lv.131 required)

 

 

Hero Skills

The hero has the following skills

SkillTypeDescription

Frenzy Strike

Rage Skill(MP Speed: Medium)
Randomly removes 2 columns of elements, dealing 220% elemental damage to the target (no MP restored). Inflicts 250% AoE damage as a defender.

Full Preparation

Passive SkillEnhanced Active Skill: No MP will be restored for the enemy this round.

Harvest Benediction

Passive SkillEnhanced Active Skill: Has a chance to turn an element into an Elemental Bomb.

Harvest Blessing

Passive SkillEnhanced Active Skill: Grants Harvest Blessing to all allies. When Harvest Blessing wears off 3 rounds later, restores HP equal to 20% of the damage taken by the target within the duration (non-dispellable until death).

Target Weakness

Passive SkillIncreases Impale Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignA
ArenaA+
TrialsA
TroopsA+
EconomyE
OverallA+

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