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Jumong

  • Stars: 5
  • Element: Light
  • Hero Type: Ranged
  • ATK: 3302
  • DEF: 2946
  • HP: 6413
  • MP Speed: Medium
  • Overall Score: B
Category: Tags: , ,

Description

Jumong is the five-star hero in Puzzles & Conquest. Its element is Light. It belongs to the War heroes who empower Ranged units during combat.

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic(+8) Deals damage equel to 500% of Troop ATK to enemies
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Troop HP

Military(+8) Troop HP +125%
Improvement
0+1+2+3+4+5+6+7+8
59.6%12.8%19.2%25.6%32%40%51.2%94%
640%51.2%75%125%
Takes effect when the hero joins troop battle

Troop DEF

Military(+8) Troop DEF +125%
Improvement
0+1+2+3+4+5+6+7+8
59.6%12.8%19.2%25.6%32%40%51.2%94%
640%51.2%75%125%
Takes effect when the hero joins troop battle (Lv.31 required)

Troop ATK

Military(+8) Troop ATK +125%
Improvement
0+1+2+3+4+5+6+7+8
59.6%12.8%19.2%25.6%32%40%51.2%94%
640%51.2%75%125%
Takes effect when the hero joins troop battle (Lv.131 required)

Hero Skills

The hero has the following skills

SkillTypeDescription

Rage of Dongmyeong

Rage Skill(MP Speed: Medium)
Deals 220% damage to all foes.

Lavish Luck

Passive SkillEnchanced Active Skill: Converts 30% damage dealt into HP restoration.

War Dedication

Passive SkillEnchanced Active Skill: All allies have a chance to increase ATK by +100% for 2 rounds (undispellable).

Grace of Seongwang

Passive SkillFor 6 rounds after the start of the battle, restores 5% of all Light-element allies HP (undispellable).

Combat Mastery

Passive SkillIncreases Crit Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignC
ArenaB
TrialsA+
TroopsC
EconomyE
OverallB

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