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Animus

  • Stars: 5
  • Element: Fire
  • Hero Type: Economy
  • ATK: 3931
  • DEF: 2684
  • HP: 5362
  • MP Speed: High
  • Overall Score: C
Category: Tags: , ,

Description

Animus is the five star hero in Puzzles & Conquest. His element is Fire. He belongs to the Economic Heroes that increase the indicators of the Economy.

 

Troop Skills

The hero gives the following bonuses to the Puzzles and Conquest units

SkillTypeDescription

Tactical Skill

Tactic
(+8) Deals damage equel to 500% of Troop ATK to enemies
Improvement
0+1+2+3+4+5+6+7+8
120%150%200%300%500%500%500%500%
Takes effect when the hero joins troop battle

Infirmary Heal Speed

Economy(+8) Infirmary Heal Speed +100%
Improvement
0+1+2+3+4+5+6+7+8
59%12%18%24%30%37.5%45%75%
637.5%48%56%100%
Own the hero to activate this effect

Heal Gold Cost

Economy(+8) Heal Gold Cost -36%
Improvement
0+1+2+3+4+5+6+7+8
5-6%-8%-12%-16%-20%-25%-30%-32%
6-25%-32%-35%-36%
Own the hero to activate this effect (Lv.31 required)

Max Troop Size

Economy(+8) Max Troop Size +55 000
Improvement
0+1+2+3+4+5+6+7+8
56 0008 00012 00016 00020 00025 00030 00041 200
625 00032 00037 50055 000
Own the hero to activate this effect (Lv.131 required)

 

 

Hero Skills

The hero has the following skills

SkillTypeDescription

Gush of Grudge

Rage Skill(MP Speed: High)
Enter Grudge status for 4 rounds. This status changes the caster’s damage taken to 1 (reflected damage excluded) and renders them immune to debuffs and MP gaining.

Art of Animosity

Passive SkillEnchanced Active Skill: Grudge status increases ATK by 115% for 4 rounds.

Vengeful Victory

Passive SkillEnchanced Active Skill: Grudge status increases Crit Rate by 20% for 4 rounds.

Doom

Passive SkillUpon death deals 200% damage to all foes.

Unbending

Passive SkillIncreases Block Rate by 30%.

Scores

Gradation of hero ratings in different directions of the game

  • A+ – is one of the best heroes for direction
  • A – is a great hero
  • B – is a good hero
  • C – average hero
  • D – is a weak hero for this direction
  • E – the hero does not fit

We have divided the use of the hero into 5 directions:

  • Campaign – how useful the hero is during the campaign stages.
  • Arena – how useful the hero is in arena battles, both in defense and attack.
  • Trials – the usefulness of the hero in the battle with the boss.
  • Troops – how much the hero influences your troops in the castle. This influence manifests itself in many aspects of the game, especially the team ones: a cohesive attack (Hell Fortress, attack of castles, etc.), Arena (Legion Showdown), Tower of Trial, etc.
  • Economy – how much the hero will be useful from an economic point of view: construction, research, legion size and others.
DirectionScore
CampaignC
ArenaD
TrialsC
TroopsE
EconomyA
OverallC

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